A few drinks and everyone is up for a game. Sigurd/Hervey.
Selma and Paula, on sparring, culture, and knowing when to block low.
Sigurd/Hervey. Privacy is difficult on the warship - on land, however...
• Paying For It:
Sigurd/Hervey/Helmut. The Slash Rune has some interesting side-effects.
A repentant Snowe asks for Lazlo to take thinks into his own hands.
• Too Late:
Ted and Aldo. Ted doesn't move fast enough.
Nalleo, caught by Sigurd.
• War Room:
Lazlo and Snowe. Lazlo checks out noises in the war room, as does Snowe.